Choose what to
transfer to Redshift
Enable or disable each module. Everything runs in your browser — nothing is sent to any server. Click the info button to understand what each option does.
- Diffuse Color + Map → RS Diffuse Color
- Roughness + Map → RS Refl Roughness (same value, 0–1)
- Metalness + Map → RS Metalness (same workflow)
- IOR → RS Fresnel IOR
- Normal / Bump Map → RS Bump Input (auto mode)
- Displacement → RS Displacement
- Emission Color × Multiplier → RS Emission Color + Weight
- Opacity → RS Opacity Color
- SSS Amount → RS SSS Weight (approximate — models differ)
⚠ Intensity is converted using a
÷π approximation. Review intensities manually after import — Corona and Redshift use different internal units.textures/ subfolder inside the export folder. The C4D importer will look there first. Highly recommended if you move files to another machine.Export your scene
from 3ds Max
Download and run this MaxScript inside 3ds Max with your scene open. It will generate two files you'll upload in the next step.
corona_scene_data.json and scene_geometry.fbx.- 1Open 3ds Max with your Corona sceneCorona Renderer must be the active render engine
- 2Open MAXScript EditorMenu
Scripting→MAXScript Editor - 3Open the downloaded file and run it
File → Open→ selectcorona_max_exporter_v2.ms→ pressCtrl+E - 4Select folder and exportClick "..." to choose a destination folder, then press Export Scene
- 5Verify the generated filesThe folder should contain:
corona_scene_data.jsonandscene_geometry.fbx
Upload the exported
files from 3ds Max
Upload the two files generated by the MaxScript. Everything is processed locally in your browser — no data leaves your machine.
Your scene, parsed
and ready to convert
Here's everything the importer will transfer. Review it before generating the script.
Each CoronaMtl will become an RS Standard Material. Color swatches show the diffuse color.
Your importer script
is ready
A Python script customised for your scene has been generated. Run it in Cinema 4D's Script Manager and it will rebuild your scene with Redshift materials, lights and cameras.
- 1Open Cinema 4D with a new sceneMake sure Redshift is installed and active as the render engine
- 2Open Script ManagerMenu
Script→Script Manager→ buttonNew→ typePython - 3Paste the downloaded scriptOpen
rs_importer.py, select all, copy, paste into the Script Manager editor - 4Run the scriptPress
Execute. A dialog will confirm — select the folder that contains the FBX when prompted - 5Check lights and SSS materialsDo a quick IPR render, adjust light intensities and review any SSS materials — these are approximated